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Introduction to Physical Computing with Arduinos

 

Candidaturas abertas para Microcredenciações até 31 de dezembro de 2026 | Candidata-te aqui

 

"Global skills for the physical digital era - Hands-on learning with Physical Computing with Arduino."

 

2 ECTS | 54.0 hours (27.0 contact hours + 27.0 hours of independent work)

B-Learning Mode: 27 contact hours (18 hours in-person + 9 online)

Location: Polytechnic Institute of Tomar

Modality: Training Workshop (Hands-on-Approach)

Target Audience: 

Higher education students and staff, primary and Secondary School Teachers.

NOTE: Teachers in Groups 510 and 550 may use this course for career progression purposes, as stipulated in Article 9 of the Legal Regime for Continuing Teacher Training. In this case, you must also register at https://templarios.cfae.pt/formacao/

Applications:

To apply, click the green "Applications" button visible on the page and follow the instructions.

About the course

This course was developed to meet the growing training needs of students, staff and teachers in STEAM areas, providing a set of tools and emerging technologies based on programming and physical computing with Arduinos that allows for an enrichment of the traditional curriculum and pedagogical practices, stimulating creativity, critical thinking and collaboration among students.

Training professionals in the STEAM area (Science, Technology, Engineering, Arts and Mathematics) is considered a fundamental area to meet the growing needs of an increasingly technological and interconnected world. Teacher training in STEAM is essential to inspire and prepare the next generations of students, equipping them with the skills needed to solve complex problems and promote significant advancements in various fields. The physical computing programming with Arduino, proposed in this workshop, offers an accessible and versatile platform to teach complex concepts simply, practically, and interactively, promoting active learning and making learning more interesting, with a view to improving students' skills.

        

ECTS: 2
Location: Tomar.

Objectives

- To develop participants' technical and digital skills by integrating concepts of electronics, programming, and robotics, and promoting computational thinking and problem-solving.

- To foster active learning.

- To facilitate the implementation of creative projects.

- To promote educational innovation.

Professional Goals

  • STEM/STEAM Educator: Teaching Science, Technology, Engineering, Arts, and Mathematics—one of the fastest-growing niches in K-12 and higher education.
  • FabLab / MakerSpace Coordinator: Managing innovation hubs and creation spaces within schools, universities, or libraries.
  • Instructional Designer / Content Creator: Developing curricula, educational kits, and manuals for robotics and technology schools.
  • Scientific Researcher: Building custom, low-cost laboratory equipment and data collection tools for academic research and theses.
  • Teacher Trainer: Training other educators on how to use physical computing tools in subjects like Physics, Math, and even Art.
  • Interactive Art & Installation Design: Creating interactive museum exhibits, digital signage, or public art that reacts to human movement.
Plano curricular
Cód. UC Area ECTS Lecturer
Obg. Opt.
Anual
40291 Introdução à Computação Física com Arduinos 2 Manuel Barros (1)

Module 1 (3 hours):

  • Introduction to Physical Computing and the Arduino Platform

  • Introduction to Arduino and the Integrated Development Environment (IDE)

  • First Steps with Arduino

Module 2 (3 hours):

  • The Arduino Programming Language

  • Interfacing with the Outside World: Digital and Analog I/O (Input/Output) Sensors

  • Sound, Light, Temperature, and Humidity Projects

  • Serial Communication

Module 3 (3 hours):

  • Arduino in Motion: Controlling a DC Motor using PWM (Pulse Width Modulation)

  • Experimental Work: Measuring body temperature

Module 4 (3 hours):

  • Actuators and Interactivity

  • Projects with Ultrasonic Sensors (Sonar), LCDs, and Servos

Module 5 (3 hours):

  • Communication Systems

  • Serial Communication: Point-to-Point

  • Wireless Communication: Wireless modules for Arduino

  • Bluetooth Modules: HC-05, HC-06

Module 6 (3 hours):

  • Wireless Communication (Continued)

  • Wi-Fi Modules: ESP8266, ESP32, and Wi-Fi Shields

Modules 7 to 9 (9 hours):

  • STEAM Project: Final project to be defined by the instructor or the student.

(1) Docente Responsável
(2) Docente que lecciona

Partnerships

Centro de Formação "Os Templários" 

https://templarios.cfae.pt/

Contacts

Course coordinator

Manuel Fernando Martins de Barros

Manuel Fernando Martins de Barros

Gabinete: I.204
t.: +351 249 328 170
ext.: 5204
endereço de e-mail
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