Tecnologia e Produção nas Artes do Espetáculo

art technology workshop

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Publication in the Diário da República: Aviso n.º 23177/2023 de 30/11/2023

12 ECTS; 1º Ano, Anual, 20,0 T + 60,0 TP , Cód. 66597.

Lecturer
- Filipe Alexandre Pereira Luís (2)
- Carlos Alberto Moisés Bento (1)(2)

(1) Docente Responsável
(2) Docente que lecciona

Prerequisites

Objectives
1. Identify the fundamental principles of light, image, and sound technologies applied to the context of performance.
2. Apply basic rigging techniques, respecting safety standards and appropriate assembly procedures.
3. Operate video and lighting tools and software, namely Resolume Arena and GrandMA3, in configuration, programming, and visualization tasks.
4. Understand stage lighting as an expressive and structural element of the scene, articulating light, space, time, rhythm, and movement.
5. Execute assembly and connection procedures in PA sound systems.
6. Distinguish the operation and applications of mixing consoles, microphones, and other audio recording, processing, and reproduction equipment.
7. Use basic tools for sound system alignment and acoustic analysis.
8. Recognize the legal framework applicable to sound and noise in a performance context.

Program
1. Rigging.
1.1. Introduction to rigging and safety principles.
1.2. Ropes: materials, knots, and applications.
1.3. Steel cables: characteristics and uses.
1.4. Truss structures: components, assembly, and best practices.

2. Video and media server - Resolume Arena.

2.1. Introduction to the software and work interface.
2.2. Output and slice configuration.

2.3. Mapping and video mapping.
2.4. Live video mixing.

2.5. Application of real-time video effects.

3. Lighting programming and visualization in GrandMA3.

3.1. Showfile creation.

3.2. Patching and initial configuration.

3.3. Organizing screens, windows, and groups.

3.4. Recording and editing presets and sequences.

3.5. Effects, layouts, and 3D simulator.
4. Stage lighting as a component of the scene.
4.1. Relationship between set design and lighting.
4.2. Light as a performative element.
4.3. Light, time, rhythm, and movement.
5. Sound systems.
5.1. Assembly and connections in PA systems.
5.2. Digital mixing consoles: Yamaha DM7, Soundcraft Vi Series, Midas Pro, and Behringer Wing.
5.3. Audio recording, processing, and playback equipment: equalizers, compressors, amplifiers, speakers, and processors.
5.4. Alignment of sound systems using acoustic measurement and analysis software.
6. Microphones and recording techniques.
6.1. Types of microphones: dynamic, condenser, and ribbon.
6.2. Polar patterns: unidirectional, bidirectional, and omnidirectional.
6.3. Recording techniques: mono, XY, AB and ORTF.
7. Applicable legislation.
7.1. General Noise Regulation - Decree-Law No. 9/2007.

Evaluation Methodology
- Participation and completion of work in class (25%);
- Portfolio work (75%)

Assessment during Exam time:
- A new practical assignment to be delivered by the day of the test (100%)

Resource: - A new practical assignment to be delivered by the day of the test (100%)

The student is approved when he obtains a final classification equal to or greater than 10 (out of 20).

Bibliography
- Capel, V. (1992). Public Address Systems . UK: Focal Press
- Higgs, C. (2002). An Introduction to Rigging in the Entertainment Industry. UK: Cambridge Media Group
- Marques, M. (2014). Sistemas e Técnicas de Produção Audio . Portugal: FCA – Editora de Informática
- Moran, N. (2007). Performance Lighting Design. UK: Methuen Drama

Teaching Method
The classes are theoretical and practical in nature, combining guided presentation of concepts, technical demonstrations, experimentation with real equipment, and the use of professional software.

Software used in class
GrandMA3 OnPC, MA Lighting
Resolume Arena
Software Smart Live

 

 

 


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