Publication in the Diário da República: Despacho nº 6320/2018 - 28/06/2018
6 ECTS; 1º Ano, 2º Semestre, 30,0 PL + 30,0 TP + 3,0 OT , Cód. 817711.
Lecturer
- Miguel Duarte Antunes da Silva Jorge (1)(2)
- Miguel Dinis de Oliveira (2)
(1) Docente Responsável
(2) Docente que lecciona
Prerequisites
Objectives
a. Understand the fundamentals of digital cinematography
ab. Camera types, lenses and technicalities
b. Know the technical and aesthetic components of camera operation
bb. Types of lighting and general concepts
c. Know the technical and aesthetic procedures of lighting
cb. Types of lighting and general concepts
d. Acquire working methods in the context of audiovisual production
db. Encourage practice through practical exercises
Program
1. Digital cinematography
1.1. Conceptual principles
2. Digital Camera
2.1. Components, lenses and imagery
3. Filming methods
3.1. Scale and type of plans;
4. Visual composition
4.1. Geometry, dimensionality, organization and movement
5. Camera Movements
5.1. Typology and Equipment
6. Fundamental principles of lighting
6.1. Lighting sources and schemes
Evaluation Methodology
Evaluation by frequency
Presentation of exercises
Exercise #1 "Filming Methods" (25%)
Exercise #2 "Continuous Plan / Covert Cut" (25%)
Exercise #3 "Night Scene" (25%)
Exercise #4 "Final Project"(25%)
Assessment by exam
Delivery of exercises #1 to #4 (80%)
Written test (20%)
Bibliography
- Blain, B. (2012). Cinematography - Theory and Practice. United Kingdom: Elsevier Inc
- Burum, S. (2011). Selected Tables, Charts and Formulas for the Student Cinematographer from the American Cinematographer Manual. California: ASC Holding Corp
- Jackman, J. (2002). Lighting for Digital Video & Television. Oxford: Focal Press
- Storaro, V. (2004). Writing With Light Trilogy. New York: Aperture
Teaching Method
1. Exposure of contents (synchronous mode)
2. Reading the support manual (asynchronous mode)
3. Viewing and analysis of films and/or film excerpts (synchronous and asynchronous mode)
4. Practical exercises (synchronous and asynchronous mode)
Software used in class