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Ano Letivo: 2019/20

Tecnologia e Programação em Sistemas de Informação

Ferramentas Multimédia

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Publication in the Diário da República: Aviso nº 909/2016 - 27/01/2016

5 ECTS; 2º Ano, 1º Semestre, 60,0 TP , Cód. 602419.

Lecturer
- Vasco Renato Marques Gestosa da Silva (1)(2)
- Rui Miguel Sardinha Proença (2)

(1) Docente Responsável
(2) Docente que lecciona

Prerequisites
Not applicable

Objectives
The student must develop skills to:

Mobile
a) Develop mobile applications using App Inventor and Android Studio. Acquire skills in handling and programming the functionalities of mobile devices: camera, sensors, geolocation, among others. Understand the concepts related to the storage of information with mobile devices and incorporate applications with social networks.

Illustrator
a) characterize, elaborate, edit and manipulate vector images and prepare formats

Photoshop
a) Treat, retouch and correct images;
b) Select, restore and manipulate images

Program
Mobile
1) Design - user components, media, sensors, storage, XML.
2) Programming blocks and Java - blocks of variables, procedures, programming cycles and text.
3) Sensors - clock, movement, QR CODE, location and proximity.
4) Storage - with mysql and Firebase.
5) Social Networks - sharing, texting and Twitter.

Illustrator
1) Bitmap and vector images.
2) Editing and elaboration of vector images.
3) Path design and predefined shapes - Creation and manipulation of paths.
4) Transformation, distortion and fusion of objects.
5) Modes, models and color systems used.
6) File Formats

Photoshop
1 Image formats
2 Basic Fixes
3 Image editing, treatment and correction
4 The Selection Tools
5 Basic Image Selection and Manipulation
6 The layers in Photoshop
7 Advanced Image Manipulation
8 Restoring and Restoring Old Photographs
9 Automations in Photoshop

Evaluation Methodology
Mobile
Exercises in class (30%) + Project (70%)

Illustrator module
Exercises in class (30%) + Project (70%)

Photoshop Module
Average of the exercises performed


Weight of each module in the evaluation of the course:
Mobile: 35%
Illustrator: 35%
Photoshop: 30%

Bibliography
- FAULKNER, A. e CHAVEZ, C. (2018). Adobe Photoshop CC Classroom in a Book (2019 release). (Vol. 1). San Francisco: Pearson Education, Adobe Press
- Kamriani, F. e Roy, K. (2016). App Inventor 2 - Essentials. (Vol. 1). New Jersey: Adobe Press
- WOOD, B. (2018). Adobe Illustrator CC Classroom in a Book (2019 release). (Vol. 1). San Francisco: Pearson Education, Adobe Press.

Teaching Method
Mobile
TP lectures with solve practical cases

Illustrator
Lectures supported by audiovisual resources.
Implementation of practical exercises.

Photoshop
Theoretical lessons with practical exemplification and monitoring

Software used in class
AppInventor
Android Studio
Adobe Illustrator
Adobe Photoshop

 

 

 


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