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Ano Letivo: 2018/19

Informática e Tecnologias Multimédia

2D and 3D Animation

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Publication in the Diário da República: Despacho n.º 12419/2016 - 14/10/2016

6 ECTS; 3º Ano, 1º Semestre, 45,0 PL + 30,0 TP + 5,0 OT , Cód. 814324.

Lecturer
- Horácio Hugo Ferreira Faria de Azevedo e Silva (1)(2)

(1) Docente Responsável
(2) Docente que lecciona

Prerequisites
Not applicable

Objectives
On completion of this course students should be able to model simple objects, apply shaders and textures, light sets and create basic animation and 3D effects.

Program
Modelling; Textures; Basics of 3D animation; Object export; Lighting; Basics of 2D animation.

Evaluation Methodology
Continuous assessment:
- Student attendance (5%)
- Tasks completed during class time (25%)
- Final Project (70%)

Midterm assessment:
- Final Project (100%)

Final assessment:
- Final Project (100%)

Bibliography
- Derakhshani, D. e Derakhshani, R. (2013). Autodesk 3ds Max 2014 Essentials. Indiana: Wiley
- Fridsma, L. e Gyncild, B. (2017). Adobe After Effects CC Classroom in a Book . (Vol. 1). Estados Unidos: Peachpit
- Tilbury, R. e Perrins, C. e Hargreaves, J. e Morse, S. e Greenway, T. (2011). Photoshop for 3d artists. (Vol. 1). Reino Unido: 3dtotal

Teaching Method
Lectures providing key concepts. Practical sessions based on practical cases that enable the application of acquired concepts.

Software used in class

 

 

 


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