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Ano Letivo: 2017/18

Informática e Tecnologias Multimédia

Digital Game Development

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Publication in the Diário da República: Despacho n.º 12419/2016 - 14/10/2016

5 ECTS; 3º Ano, 2º Semestre, 30,0 PL + 30,0 TP + 4,0 OT , Cód. 814330.

Lecturer
- Henrique Carlos dos Santos Mora (2)

(1) Docente Responsável
(2) Docente que lecciona

Prerequisites
Not applicable

Objectives
1. A general overview of the various types of digital games
2. Students should become acquainted with the several steps for creating a digital game, the purpose and the actors involved in each step
3. They should also become familiar with the main supporting documents for the development of a dig

Program
1. A general overview of the various types of digital games 2. Students should become acquainted with the several steps for creating a digital game, the purpose and the actors involved in each step 3. They should also become familiar with the main supporting documents for the development of a digital game 4. Creating a digital game

Evaluation Methodology
Continuous assessment - class participation (20%); Individual or group assignment (70%); Oral presentation (10%). Midterm assessment: Individual or group assessment (70%); Oral presentation (30%).

Bibliography

Teaching Method
Theoretical/practical classes supported by problem-solving tasks; Laboratory classes including supervised practical application of previously acquired skills and knowledge.

Software used in class

 

 

 


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